Lightyear Frontier Map Guide

Short answer

The current map is easiest to plan by three biomes: Outset Grasslands, Frostpeak Ridge and Hexagon Valley. Older guides use six restore regions, and 1.0 adds Sandswept Highlands and Hollow Marsh. Those naming systems do not map one-to-one, so use the biome table for resources and the old six-region list only for the restoration order.

Scope: This is a region and naming guide, not an interactive coordinate map. The accessible sources do not provide a verified 1.0 coordinate set; the old six-region order is 2024 data and the two 1.0 areas are official additions.

Official Lightyear Frontier screenshot showing Hexagon Valley’s red terrain, road, trailer and mech.
Official Steam screenshot: Hexagon Valley, one of the three named biomes.
On this page
  1. Why the map has three names for the same places
  2. Three-biome planning table
  3. Old six-region restore order
  4. How region restoration works
  5. 1.0 areas and map tools
  6. Common questions

Why the map has three names for the same places

The 2024 IGN guide lists six regions that must be restored: Pine Heights, Edge Cliffs, Stepstone Peak, Yellow Forest, Mountainside Coast and Lowland Plains. The current wiki uses three biomes: Outset Grasslands, Frostpeak Ridge and Hexagon Valley. The 1.0 FAQ adds Sandswept Highlands and Hollow Marsh. The three sets describe different layers of the same world, but no official one-to-one table was published.

That matters when a guide says “go to Pine Heights” or “clear Edge Cliffs”. Those names are still useful as historical landmarks, but a current player should match the resources and terrain, not assume the old boundary is identical.

Three-biome planning table

Use this table when you need a material or a native crop. It is the cleanest current view of the world’s three main biomes.

BiomeNative cropsSignature resourcesAnimals
Outset GrasslandsWheat, Polyberry, CarootWood, Plant Fiber, Stone, AluminumMox, Swiftplume
Frostpeak RidgeRabbage, Honeybottle, ZappertwigRed Crystal, Iron, Coal, SoftwoodCrystalhoof, Stalktail
Hexagon ValleyChromaize, LumbloomYellow Crystal, Copper, Nickel, PondpitcherCrobling, Ratscallion

Old six-region restore order

The 2024 restoration route is still the best explanation of the tool gates. Each region was cleared in order, and the later regions required stronger tools. The order below is historical; 1.0’s new areas are unlocked from the start and the main story redirects some of the flow.

OrderOld regionTool gate
1Pine HeightsDefault tools
2Edge CliffsDefault tools
3Stepstone PeakIrrigation Hose Power I
4Yellow ForestVacuum Harvester Power I
5Mountainside CoastPower II tools
6Lowland PlainsPower II tools

Power costs were removed from tools in 1.0; the old “Power I/II” line describes the 2024 gate, not the current loadout budget.

How region restoration works

A region starts covered in Noxious Slime and Weeds. Vacuum the weeds, wash the slime with the Irrigation Hose, and clear most of the area. When you end the day, the restoration cutscene plays at the start of the next day and the region’s native seeds, animals and rarer resources begin to appear. The map also reveals more of the region.

You do not need to remove every patch. The practical target is the main travel and building area; leave a distant patch if it costs more time than the resources it unlocks. The restoration is about opening the resource table, not achieving a perfect sweep.

1.0 areas and map tools

Sandswept Highlands and Hollow Marsh are the two 1.0 additions. The official FAQ says they expand the world by roughly 40% and are unlocked from the start. The launch notes add a Resource Scanner accessed from the map menu, named Stamps, improved markers and trailer/animal markers.

The scanner is the practical replacement for a static coordinate list: it searches the current placement instead of relying on a 2024 screenshot. The 1.0 areas do not have a complete published deposit table in the accessible sources, so this page does not pretend to give one.

Common questions

How many regions does Lightyear Frontier have?

The accessible sources use three systems: six 2024 restore regions, three current biomes, and two 1.0 areas. There is no official one-to-one table. For resources, use the three-biome table; for the old restoration order, use the six-region list with its version label.

Are Sandswept Highlands and Hollow Marsh available from the start?

The official 1.0 FAQ says the two new areas are unlocked from the start and increase the world size by roughly 40%. That does not mean every resource or story beat in them is immediately reachable.

How do I restore a region?

Clear most of the Noxious Weeds with the Vacuum Harvester and wash the Noxious Slime with the Irrigation Hose. End the day; the restoration scene plays at the start of the next day, then the native resources and animals begin to appear.

Is there a verified interactive map with coordinates?

The accessible wiki map is a dynamic script page and the community map data was not available as a verified coordinate set. This page therefore gives region and resource planning, not exact pin coordinates.

What this page is based on

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